This character has been gradually revised over time as my Zbrush skills have improved.  One of my first designs, I wanted to create a character a little different from the usual genre of work portrayed at sites such as Zbrush central.  The idea was to get a sense of motion and practice the detailing that goes into sculpting cloth and clothing.  I will be gradually adding updates to this gallery as I complete texturing of the model.
SuperHoody's Kicks:
the textured and rendered model
the texture map for the 3d model
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